This commit is contained in:
Mikhail Kilin
2026-01-31 23:02:53 +03:00
parent af3c36b9a1
commit c5896b7f14
17 changed files with 1899 additions and 567 deletions

View File

@@ -5,44 +5,45 @@ mod helpers;
use helpers::fake_tdclient::FakeTdClient;
use helpers::test_data::create_test_chat;
use tele_tui::tdlib::NetworkState;
use tele_tui::types::ChatId;
/// Test: Смена состояния сети отображается в UI
#[test]
fn test_network_state_changes() {
let mut client = FakeTdClient::new();
#[tokio::test]
async fn test_network_state_changes() {
let client = FakeTdClient::new();
// Начальное состояние - Ready
assert_eq!(client.network_state, NetworkState::Ready);
assert_eq!(client.get_network_state(), NetworkState::Ready);
// Сеть пропала
client.network_state = NetworkState::WaitingForNetwork;
assert_eq!(client.network_state, NetworkState::WaitingForNetwork);
client.simulate_network_change(NetworkState::WaitingForNetwork);
assert_eq!(client.get_network_state(), NetworkState::WaitingForNetwork);
// В UI: "⚠ Нет сети"
// Подключаемся к прокси
client.network_state = NetworkState::ConnectingToProxy;
assert_eq!(client.network_state, NetworkState::ConnectingToProxy);
client.simulate_network_change(NetworkState::ConnectingToProxy);
assert_eq!(client.get_network_state(), NetworkState::ConnectingToProxy);
// В UI: "⏳ Прокси..."
// Подключаемся к серверам
client.network_state = NetworkState::Connecting;
assert_eq!(client.network_state, NetworkState::Connecting);
client.simulate_network_change(NetworkState::Connecting);
assert_eq!(client.get_network_state(), NetworkState::Connecting);
// В UI: "⏳ Подключение..."
// Соединение восстановлено
client.network_state = NetworkState::Ready;
assert_eq!(client.network_state, NetworkState::Ready);
client.simulate_network_change(NetworkState::Ready);
assert_eq!(client.get_network_state(), NetworkState::Ready);
// В UI: индикатор скрывается
}
/// Test: WaitingForNetwork - нет подключения
#[test]
fn test_network_waiting_for_network() {
let mut client = FakeTdClient::new();
#[tokio::test]
async fn test_network_waiting_for_network() {
let client = FakeTdClient::new();
client.network_state = NetworkState::WaitingForNetwork;
client.simulate_network_change(NetworkState::WaitingForNetwork);
assert_eq!(client.network_state, NetworkState::WaitingForNetwork);
assert_eq!(client.get_network_state(), NetworkState::WaitingForNetwork);
// В этом состоянии:
// - Показывается предупреждение "⚠ Нет сети"
@@ -51,78 +52,79 @@ fn test_network_waiting_for_network() {
}
/// Test: ConnectingToProxy - подключение через прокси
#[test]
fn test_network_connecting_to_proxy() {
let mut client = FakeTdClient::new();
#[tokio::test]
async fn test_network_connecting_to_proxy() {
let client = FakeTdClient::new();
client.network_state = NetworkState::ConnectingToProxy;
client.simulate_network_change(NetworkState::ConnectingToProxy);
assert_eq!(client.network_state, NetworkState::ConnectingToProxy);
assert_eq!(client.get_network_state(), NetworkState::ConnectingToProxy);
// В UI: "⏳ Прокси..."
}
/// Test: Connecting - подключение к серверам Telegram
#[test]
fn test_network_connecting() {
let mut client = FakeTdClient::new();
#[tokio::test]
async fn test_network_connecting() {
let client = FakeTdClient::new();
client.network_state = NetworkState::Connecting;
client.simulate_network_change(NetworkState::Connecting);
assert_eq!(client.network_state, NetworkState::Connecting);
assert_eq!(client.get_network_state(), NetworkState::Connecting);
// В UI: "⏳ Подключение..."
}
/// Test: Updating - обновление данных
#[test]
fn test_network_updating() {
let mut client = FakeTdClient::new();
#[tokio::test]
async fn test_network_updating() {
let client = FakeTdClient::new();
client.network_state = NetworkState::Updating;
client.simulate_network_change(NetworkState::Updating);
assert_eq!(client.network_state, NetworkState::Updating);
assert_eq!(client.get_network_state(), NetworkState::Updating);
// В UI: "⏳ Обновление..."
}
/// Test: Typing indicator - пользователь печатает
#[test]
fn test_typing_indicator_on() {
let mut client = FakeTdClient::new();
#[tokio::test]
async fn test_typing_indicator_on() {
let client = FakeTdClient::new();
let chat = create_test_chat("Alice", 123);
client = client.with_chat(chat);
let client = client.with_chat(chat);
// Alice начала печатать в чате 123
client.set_typing(Some(123));
// Симулируем через send_chat_action
client.send_chat_action(ChatId::new(123), "Typing".to_string()).await;
assert_eq!(client.typing_chat_id, Some(123));
assert_eq!(*client.typing_chat_id.lock().unwrap(), Some(123));
// В UI: под сообщениями отображается "Alice печатает..."
}
/// Test: Typing indicator - пользователь перестал печатать
#[test]
fn test_typing_indicator_off() {
let mut client = FakeTdClient::new();
#[tokio::test]
async fn test_typing_indicator_off() {
let client = FakeTdClient::new();
// Изначально Alice печатала
client.set_typing(Some(123));
assert_eq!(client.typing_chat_id, Some(123));
client.send_chat_action(ChatId::new(123), "Typing".to_string()).await;
assert_eq!(*client.typing_chat_id.lock().unwrap(), Some(123));
// Alice перестала печатать
client.set_typing(None);
client.send_chat_action(ChatId::new(123), "Cancel".to_string()).await;
assert_eq!(client.typing_chat_id, None);
assert_eq!(*client.typing_chat_id.lock().unwrap(), None);
// В UI: индикатор "печатает..." исчезает
}
/// Test: Отправка своего typing status
#[test]
fn test_send_own_typing_status() {
let mut client = FakeTdClient::new();
#[tokio::test]
async fn test_send_own_typing_status() {
let client = FakeTdClient::new();
// Пользователь начал печатать в чате 456
// В реальном App вызывается client.send_chat_action(chat_id, ChatAction::Typing)
@@ -142,9 +144,9 @@ fn test_send_own_typing_status() {
}
/// Test: Множественные переходы состояний сети
#[test]
fn test_multiple_network_state_transitions() {
let mut client = FakeTdClient::new();
#[tokio::test]
async fn test_multiple_network_state_transitions() {
let client = FakeTdClient::new();
// Цикл переходов состояний
let states = vec![
@@ -159,10 +161,10 @@ fn test_multiple_network_state_transitions() {
];
for state in states {
client.network_state = state.clone();
assert_eq!(client.network_state, state);
client.simulate_network_change(state.clone());
assert_eq!(client.get_network_state(), state);
}
// Финальное состояние - Ready
assert_eq!(client.network_state, NetworkState::Ready);
assert_eq!(client.get_network_state(), NetworkState::Ready);
}