Add iOS simulator launch scripts
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@@ -18,9 +18,8 @@ The script builds `target/release/libtele_ios_ffi.a` and writes Swift sources,
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headers, a Swift typecheck-friendly `tele_ios_ffiFFI` module map, and an
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XCFramework-compatible module map under `build/ios-ffi/`.
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Known blocker:
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Current linking status:
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- Xcode is installed at `/Applications/Xcode.app`, and `DEVELOPER_DIR=/Applications/Xcode.app/Contents/Developer xcodebuild -version` reports Xcode 26.5.
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- `xcrun simctl` currently fails because the Xcode license has not been accepted:
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`You have not agreed to the Xcode license agreements. Please run 'sudo xcodebuild -license' from within a Terminal window to review and agree to the Xcode and Apple SDKs license.`
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- Real TDLib iOS simulator/device linking therefore is not validated yet.
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- The iOS 26.5 simulator runtime is installed and `scripts/check-ios-prereqs.sh` passes with available iPhone/iPad simulators.
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- The current app shell uses the fake Swift bridge. Real TDLib iOS simulator/device linking is still pending until TDLib is built for `iphonesimulator` and `iphoneos` and wired into the UniFFI target.
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